The Domino Effect

A domino is a small, flat, rectangular block used as a gaming object. Variously called bones, cards, men, or pieces, dominoes are normally twice as long as they are wide and have a value, usually in the form of pips (small black or white dots), on either end. Each domino is played by placing it edge to edge against another in such a way that the adjacent faces of both tiles are identical or form some specified total. Players then draw and play their dominoes until one player has won by playing all of their dominoes or none of them remain in the hand. When a domino hits the ground, it causes a chain reaction that knocks over and covers a larger area than the original impact point. This is the domino effect, and it can be seen in everything from a child tossing a toy to the floor and making a mess to a series of events that lead up to a war. Domino Pizza began with a single location in Ypsilanti, Michigan in 1967, and it has grown to be the largest pizza company in the world. Domino’s growth strategy includes putting their pizza restaurants in the right locations to target their core customers. They also focus on training their employees to provide the best customer service possible. As a result, they have received many awards and accolades, including being named a Top Workplace in the Detroit Free Press. Their CEO, Brandon Doyle, believes in a “Champion Our Customers” mentality and listens to feedback from their customers. He often visits different Domino’s restaurants to monitor the quality of their products and how their employees treat their customers. When writing a story, it’s important to make sure all of the scenes are connected in a logical fashion. If a scene doesn’t have enough emotional weight or impact on the scene before it, the whole story may fall apart. If you’re a panster (writing without making an outline), a tool like Scrivener can help you keep your plot on track by showing you what scenes don’t fit together. The word domino comes from the Latin dominus, meaning master or lord, a reference to a game of chance in which each piece of a row is placed on top of the previous one to start a chain reaction. It was a popular pastime in the 17th and 18th centuries, with games involving dice and other types of domino. The term domino has since become a metaphor for any sequence of events, whether they occur physically or in other areas, such as business or politics. For example, if something goes wrong with an investment or project, it may be difficult to fix, much like a domino that’s set in motion. The same principle applies to other areas of life, such as relationships and finances. A domino effect can be positive or negative. The positive domino effect is when things happen as expected, and the negative is when it isn’t.