A domino is a small, thumb-sized block with one side bearing an arrangement of dots or spots. The other side is blank or identically patterned. A complete set of dominoes consists of 28 such pieces. Traditionally, the domino was made from bone, silver lip ocean pearl oyster shell (mother-of-pearl), ivory or a dark hardwood such as ebony, with contrasting black or white pips inlaid or painted on. More recently, dominoes are made from polymers such as plastic and ceramic clay. Dominoes are played in a variety of ways, including scoring games such as bergen and muggins; blocking games such as matador and Mexican train; and other educational activities that promote counting and spatial skills. One popular game involves laying a chain of dominoes end to end so that the exposed ends match: i.e., one’s touch one’s and two’s touch two’s, etc. When all the dominoes have been placed, the player scores a given number of points by counting the numbers of dots on the exposed ends that total any multiple of five. In business, the phrase domino effect refers to the way one event can trigger a series of events that affect many people or things. For example, a domino effect can occur when a company announces an increase in prices that causes some customers to stop buying its products and other companies to raise their own prices as a response. Another common use of the word domino is to describe a system that depends on a large number of players who take turns performing actions that can be followed by other players, each following the actions of the previous player in a chain. A domino effect can also describe an effect that occurs in the brain when one thought triggers a memory or emotion in another part of the brain. Domino artist Lily Hevesh has been fascinated by the art of dominoes since she was 9 years old, when her grandparents gave her a classic 28-pack of the little blocks. She loved setting them up in straight or curved lines and then flicking the first domino to watch them cascade down, one after the other. Now she has a YouTube channel with more than 2 million subscribers where she shows off her incredible creations. Hevesh creates her designs by drawing them on paper and then creating test versions of each section to make sure it works correctly before putting it all together. She starts with the biggest 3-D sections, then adds flat arrangements and finally lines of dominoes. She carefully checks each domino in slow motion to ensure that it’s perfectly positioned and secure before she flips the domino. When writing a novel, plotting can be a bit like arranging dominoes. A story needs scenes that advance the narrative and build up to a dramatic or climactic moment, but those scenes can’t be too long or too short, or the reader will get bored. Considering the domino effect when writing will help you plot your book and keep it compelling.
Day: December 27, 2023
The Effects of Gambling
Gambling is an activity in which individuals bet on the outcome of an event based on probability. The event could be a sporting match, a game of cards or a lottery drawing. Money is not necessarily involved, but the risk of losing something of value is. Humans are biologically programmed to seek rewards, and many people use gambling as a way to self-soothe unpleasant emotions or relieve boredom. However, there are healthier and more effective ways to manage moods and relieve boredom, including spending time with friends who don’t gamble, exercising, participating in hobbies or taking up new activities. It is also important to seek support from family and find other sources of socialization. Gambling affects the reward center of the brain, which is responsible for producing a feel-good neurotransmitter, dopamine. When someone wins, they receive a large dose of dopamine, which triggers a positive reinforcement loop. The brain becomes addicted to this feeling, which can lead to compulsive behavior. This addiction is a mental health disorder and can be treated with psychotherapy and other types of behavioral therapy. Several factors contribute to the development and severity of gambling disorders. These include a genetic predisposition, coexisting mental health conditions and environmental influences. Symptoms of gambling disorder can vary from person to person, but common symptoms include a desire to gamble, an inability to control gambling-related behaviors and financial problems that interfere with daily life. Gambling disorders can be difficult to diagnose and treat, because they are often misdiagnosed as other conditions such as depression or anxiety. The most common type of gambling is social gambling, which involves playing card or board games for small amounts of money with friends or buying lottery tickets and sports betting tickets with coworkers. It can be very addictive because it is not viewed as a serious pursuit, and it may trigger the same reward-seeking responses as more serious gambling. Social gambling can also cause serious psychological damage, as it can increase feelings of guilt and shame. Aside from the potential for addiction, gambling has some positive effects on society. It can help people who need a sense of belonging, as it provides an opportunity for them to meet others with similar interests and experiences. It also can create jobs for those who might otherwise be engaged in criminal activities, such as theft, burglary and drug peddling. In addition, casino gambling is a form of entertainment that can stimulate the brain and create new neural pathways. It can also be a great stress-relieff, as the bright lights and noise of casino games distract people from their worries and stresses. This is especially true for people who are prone to anxiety or depression. In addition, gambling can bring people together for charitable events and fundraisers that benefit a wide range of causes. These benefits can help people improve their quality of life and build stronger relationships with their loved ones. Moreover, it can be a good source of income for some people, providing them with a steady stream of cash to spend on their lifestyles and families.